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Quick Questions

jamusmcg | November 10, 2010

Went through a quick playtest yesterday with some Zenitian Class I vs. Imperial Class I rockets.  Few questions came up?

When someone chooses a Delay Action, how many rockets can a player delay in his fleet?

To clarify, a rocket that is stunned is stunned until the next turn correct?

If a ship has an attack on another ship and gets stunned, that attack still counts correct?

Thanks,

Brian

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One Response to “Quick Questions”

  1. John Douma says:
    November 10, 2010 at 11:36 pm

    Hi Brian – Let me answer your questions one at a time.

    1) When someone chooses a Delay Action, how many rockets can a player delay in his fleet?

    Answer: You can delay as many rockets as you want. In fact, any rocket that took no action (no moving, shooting etc.) gets a delay token at the end of the turn. Also, during the beginning of the next turn you may activate any rockets that have a delay token during the delayed action phase.

    2) To clarify, a rocket that is stunned is stunned until the next turn correct?

    Answer: Yes. A rocket that gets a stun token gets stuck with it during the entire next turn. At the end of the player’s next turn the stun token is removed.

    3) If a ship has an attack on another ship and gets stunned, that attack still counts correct?

    Answer: Yes. All damage is rolled based on the tokens laid down in the attack phase. You may roll damage in any order.

    Thanks for the question Brian and have fun!

    John Douma
    Commander Mudpie

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